Climbing is the skill of ascending and descending sheer surfaces with or without the aid of specialized equipment.

This skill is used whenever a character wishes to scale a climbable surface. For heights greater than one story, climbing is handled as a Task Action with a timeframe equivalent to one meter per Combat Turn. For rappelling, the timeframe for descent is 50 meters per Action Turn. Climbing gear (Grip Pads, p. 305; Traction Pads, p. 317; Spindle Climber, p. 333) provides appropriate modifiers.

Example (optional) specializations include Assisted, Freehand, Rappelling.